It's worth noting that Class Skills cost 1 Skill Point to increase, while Cross-Class Skills cost 2 Skill Points to increase. Is there a proper earth ground point in this switch box? or some useful fun builds for a Guardian/Weapon Master? Cookie Notice Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. The combat is boring and you pretty much become invincible with any build. Fury Fury is Power obtained at level 1 Sith Marauder. That's Gurren Lagann. The only power that is an absolute must for your build is Master speed. Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. The best Kotor 2 builds for each class: Guardian Sentinel Consular Prestige Light vs dark Guardian The Guardian is all about combat. The Best Class and Build for "Star Wars Knights of the Old Republic II Am I understanding Kreia's lore about Revan correctly? This guy is tank, but dont be fooled, he can deal as much damage as he can take, maybe more. As for stats I would concentrate on Dexterity, Strength and Constitution. Players will also want to max out their Force Resistance power. I'm actually doing a cross-class character with a Guardian and a Master hybrid. It was a total blast to play, very fun and very different (as I tend to not play brute strength melee characters in RPGs). Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. New comments cannot be posted and votes cannot be cast, A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*, Press J to jump to the feed. this because it can really optimize your character. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. So after all these years I discovered something I didn't know. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. Force Deflection and Redirection are obvious choices, as are Force Push, Energy Resistance, Heal, Stasis/Stun, and maybe even dip into the Dark side for powers like the Wound or Fear lines. This build starts with the Soldier class and switches to the Guardian Jedi class. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Star Wars: KOTOR The Best Builds You Need To Try, Pokemon Scarlet and Violet DLC Expansion Pass, These classes each provide different skills and bonuses, Star Wars Jedi Fallen Order: Best Characters (& The Worst), The Best Star Wars Imperials Not In The Shows Or Movies, Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked, Hilarious Star Wars: Visions Memes Only True Fans Understand, Things We Love About Star Wars: KOTOR On The Nintendo Switch, Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss, Hogwarts Legacy and Other February Releases Overshadowed an Otherwise Great Game, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, PS Plus Free Games for March 2023 Break a Years-Long Tradition. Secondary attributes are Charisma and Intelligence. This is especially true if players pick the dark side. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. I'll definitely do flurry this time, as for skills it seems persuade will be my cup of tea, just like the first game. Fear Last rank is pretty much AoE stun and who wouldnt want that, right? It only takes a minute to sign up. These classes each provide different skills and bonuses. With this in mind, the Jedi Consular class is ideal for this build. Other ranks are obtained at level 5 and 9. I think pretty much everything is answered in this. KOTOR 2 Build: The Jedi Master Tags: #Dragonborn1721 Back to Topics 1 2 Next SpookyBorn2021 Member August 15, 2015 The Jedi Master The Force Master at the very base is a simple character. This build is designed to take down other force users with ease. Because you dont have large Force pool, but lots of HP, this is just for you. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. The build pages are geared toward being as brief as possible. Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch. If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. They'll still have enough skill points to invest in what they want throughout the game. This build starts with the Scout class, and then uses the Sentinel Jedi class. rev2023.3.3.43278. Charisma has several uses in KOTOR 2. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. I'm starting a Jedi Guardian (Just finished the Sith Lord path), but I dunno what kind of build I should start it off with. Its no secret that Kreia is my favourite companion and I really embraced her as a teacher in this build. Focus on Wisdom, Dexterity, and Constitution points. It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. KotOR: Optimal Consular/Guardian - Optimal Consular - Google DEX is defence, and could be used for your to-hit chance if it's higher than STR, but it won't give you a damage bonus so it's not too important. Thanks! STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. Look at your Wisdom too, since that'll help with your force powers. Spoilers. I uhMust have forgotten to reply to this. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. The Guardian is all about combat. The Speed Burst, Force Push, and Slow are the primary Jedi powers. The Retinal Combat Implant will grant immunity to critical hits. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This thread is archived New comments cannot be posted and votes cannot be cast 5 19 19 comments Best fggbggvgygfggh346677 Darth Sion 3 yr. ago Try the mod that ups all your stats to 18. This build is a combination of a Scout and a Guardian (for Force Jump). 12/30/16 Changed the Attributes to correctly list Strength as 16 and Constitution as 18, and added the alternative attribute scores. RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. WIS&CHA in general WIS is more helpful than CHA, but they do the same sort of thing. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. Sweet! Bao Dur is boring, and that's a good thing. Anyone capable of defeating any Jedi or Sith they encounter shouldn't have much problem with a droid or bounty hunter. Also with flurry, two weps, and master speed you can attack 4 times in a round, It doesn't replace STR with DEX. what do you recommend having in your party ?! Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. and our You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. Being a Soldier will help this character stay alive in the early parts of the game. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. RELATED: Hilarious Star Wars: Visions Memes Only True Fans Understand. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. This will give the player's Jedi a lot more force points, but fewer feats. Strength ------- 14 Dexterity ------ 14 Constitution -- 16 Intelligence --- 8 Wisdom -------- 12 Charisma ------ 10 STRENGTH: Strength is the most important to you as a Jedi Guardian. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. I happen to have a lot of experience with d20 tabletop games, which KotOR's character generation is based on. Reddit and its partners use cookies and similar technologies to provide you with a better experience. When you hit level 15 you can pick a prestige class. If you would like to understand more about the mechanics that KotOR is based on, I am happy to answer questions. This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". What about equipment and upgrades? KotOR: Optimal Consular/Guardian - Google There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. Hokey religions and ancient weapons are no match for a good blaster at a player's side. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. Force Chain! This gives the character the Persuade skill early in the game. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. How many classes are there in Knights of the Old Republic 2? Though HK-47 is not the most optimal party member for combat, he is the most optimal for enjoying the game. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Just count with fact that it will eat your poor Force Point really fast. He has co-authored several published works, including Future Imperfect and Tales from the Grimacing Goblin. So, how should he built? Players don't have to go overboard with this stat. Read More . If you want to get Force Storm, the most powerful attack in the game, then youre going to have to go dark side. KOTOR: Ridiculously overpowered melee build - YouTube Out of all the three classes, Guardians receive the most Hit Points after leveling up. Focus on the Drain Life, Force Lightning, and Choke/Kill force powers. Sentinel. I'm on malachor V and I just can't get through Trayus academy -.-. He won't keep up with, say, the Handmaiden or Atton, no, but he should be able to outperform Kreia or the Disciple with Power Attack and good gear for Unarmed damage. After all, this is a Star Wars game. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber. As you can see, I havent mentioned third companion. If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. I mostly play character that heavily depends on Force so it was nice change. You will be dependant on her for most of the game and by the time she will be "unavailable" to you, your Fury will give you +2 Attacks, so you will not have a use for Speed anymore. I also have all skills covered as a Guardian with Atton/Mira and Kreia, so his impressive skills aren't going to bring anything new to the table. This update will add five additional builds that players might want to give a try. Look at your Wisdom too, since thatll help with your force powers. However, some are still useful. You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. After players choose to embrace the Light or Dark Side, prioritizing these abilities is recommended: Once players have reached Level 15 and sufficiently embraced their journey down either the Light or Dark Side, a Prestige Class can be unlocked. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. Acidity of alcohols and basicity of amines. Consular. Now, in KOTOR2, I would switch my stance and go with a dex build. *Caster ability remains unchanged by stated shout. The Primary attribute for this build is Strength - players want this as high as they can get it. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). While itsLightside Power, it will come in handy sometimes. KOTOR II Guardian Guide (Originally by SirCerberus). The guardian build is a strength-based melee fighter with buffs. Press question mark to learn the rest of the keyboard shortcuts. Share More sharing options. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. This stat determines how likely the player character is at dodging enemy attacks. As a guardian you probably only have one point to put in each level. RELATED: The Best Companions In Knights Of The Old Republic 2. When it comes to the best, however, these builds are considered top tier. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. Valve Corporation. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. This build is based on the idea of making an extremely overpowered melee character.
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